Hideki Kamiya revealed on his X account that Okami’s main planner, Hiroshi Shibata, directly borrowed the dramatic tension of the runaway‑train sequence in Sam Raimi’s Spider‑Man 2 to design a pivotal river‑crossing moment in the 2006 title. The tweet, posted on August 5, 2026, linked to a clip showing the in‑game segment where Amaterasu must slow a speeding log with her Vine power before it plunges over a waterfall.
In the original game, a non‑playable character repairs a bridge when a log hurtles downstream, forcing players into a timed challenge that mirrors Spider‑Man’s last‑second web‑catch. Kamiya confirmed Shibata’s inspiration in response to the clip, noting the scene was “planned by Shibata‑san, who served as the main planner, drawing inspiration from the train scene in Sam Raimi’s Spider‑Man 2.”
Kamiya has been sharing similar behind‑the‑scenes insights lately, including confirming the naming of Leon S. Kennedy after the 1994 film Leon. He also hinted that Okami’s long‑awaited sequel is in development at Clovers, using Capcom’s RE engine, though details remain scarce.


